Oxide Legacy

Posted on September 8, 2014

As many of you have already noticed, the Rust legacy server files are now publicly available for anyone to download for hosting your own hardware. Previously we only handed out the Oxide server files to official GSPs as they were the only ones that Facepunch granted access to the server. As this is no longer the case, we have decided to release the Oxide 1.18 files so that you can install Oxide on your self-hosted legacy servers and make use ...

Read More


The Next Big Rust Update

Posted on May 4, 2014

So, as I'm sure you're aware if you've been following the dev blogs (if not, read them through at http://playrust.com/), there is a pretty big Rust update coming. There will be changes to pretty much every single part of the code. All these new features and changes are great, of course, but what does it mean for the modding scene? Well basically, Oxide will break. Completely. I'll be looking at the dev branch over the next week and ...

Read More


The Next Step

Posted on January 31, 2014

Oxide is a fully modular modding API for the Rust game server. Oxide utilises the Lua scripting language to provide a plugin based system to modify the core behaviour of the game. Plugins can modify existing functions or create their own. By using a modular plugin system, Oxide makes it easy to customise the server on which Oxide is running; it's as simple as putting a file in a folder and starting the server! Since launch, there have ...

Read More